Initial commit: PodcastYes — AI podcast platform
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"use client";
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import { useState, useTransition } from "react";
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import { useRouter } from "next/navigation";
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import { toast } from "sonner";
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import { Loader2, Save, RefreshCw, AudioLines } from "lucide-react";
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import { Button } from "@/components/ui/button";
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import { Textarea } from "@/components/ui/textarea";
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import { Card, CardContent, CardHeader, CardTitle } from "@/components/ui/card";
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import {
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updateScriptAction,
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regenerateAction,
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regenerateSectionAction,
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} from "@/app/(app)/episodes/actions";
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interface Turn {
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speakerKey: string;
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text: string;
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}
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interface Section {
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id: string;
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title: string;
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turns: Turn[];
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}
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interface Script {
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title: string;
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sections: Section[];
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}
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export function ScriptEditor({
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episodeId,
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script,
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speakerNames,
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}: {
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episodeId: string;
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script: Script;
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speakerNames: Record<string, string>;
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}) {
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const router = useRouter();
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const [sections, setSections] = useState<Section[]>(script.sections);
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const [dirty, setDirty] = useState(false);
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const [saving, startSave] = useTransition();
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const [busySection, setBusySection] = useState<string | null>(null);
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const [rerecording, setRerecording] = useState(false);
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function updateTurn(si: number, ti: number, text: string) {
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setSections((prev) =>
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prev.map((s, i) =>
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i === si ? { ...s, turns: s.turns.map((t, j) => (j === ti ? { ...t, text } : t)) } : s
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)
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);
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setDirty(true);
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}
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function save() {
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startSave(async () => {
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const res = await updateScriptAction(episodeId, { title: script.title, sections });
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if (res.ok) {
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toast.success("Script saved");
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setDirty(false);
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} else {
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toast.error(res.error ?? "Could not save");
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}
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});
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}
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async function regenSection(id: string) {
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setBusySection(id);
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const res = await regenerateSectionAction(episodeId, id);
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setBusySection(null);
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if (!res.ok || !res.section) {
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toast.error(res.error ?? "Could not regenerate");
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return;
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}
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setSections((prev) => prev.map((s) => (s.id === id ? res.section! : s)));
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setDirty(false);
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toast.success("Section regenerated");
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}
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async function rerecord() {
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setRerecording(true);
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if (dirty) {
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const saved = await updateScriptAction(episodeId, { title: script.title, sections });
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if (!saved.ok) {
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toast.error(saved.error ?? "Save failed");
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setRerecording(false);
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return;
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}
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setDirty(false);
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}
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const res = await regenerateAction(episodeId, "audio");
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if (res.ok) {
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toast.success("Re-recording audio…");
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router.refresh();
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} else {
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toast.error(res.error ?? "Could not re-record");
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setRerecording(false);
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}
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}
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return (
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<div className="space-y-4">
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<div className="flex items-center justify-between">
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<h2 className="text-lg font-semibold">Script</h2>
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<div className="flex gap-2">
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<Button variant="outline" size="sm" onClick={rerecord} disabled={rerecording}>
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{rerecording ? <Loader2 className="h-4 w-4 animate-spin" /> : <AudioLines className="h-4 w-4" />}
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Re-record audio
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</Button>
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<Button size="sm" onClick={save} disabled={!dirty || saving}>
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{saving ? <Loader2 className="h-4 w-4 animate-spin" /> : <Save className="h-4 w-4" />}
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Save
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</Button>
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</div>
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</div>
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{sections.map((section, si) => (
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<Card key={section.id}>
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<CardHeader className="flex flex-row items-center justify-between py-3">
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<CardTitle className="text-sm">{section.title}</CardTitle>
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<Button
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variant="ghost"
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size="sm"
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onClick={() => regenSection(section.id)}
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disabled={busySection === section.id}
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>
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{busySection === section.id ? (
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<Loader2 className="h-4 w-4 animate-spin" />
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) : (
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<RefreshCw className="h-4 w-4" />
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)}
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Regenerate
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</Button>
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</CardHeader>
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<CardContent className="space-y-3">
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{section.turns.map((turn, ti) => (
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<div key={ti} className="space-y-1">
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<span className="text-xs font-medium text-muted-foreground">
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{speakerNames[turn.speakerKey] ?? turn.speakerKey}
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</span>
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<Textarea
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value={turn.text}
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onChange={(e) => updateTurn(si, ti, e.target.value)}
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rows={Math.max(2, Math.ceil(turn.text.length / 80))}
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/>
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</div>
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))}
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</CardContent>
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</Card>
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))}
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</div>
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);
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}
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